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Slaughter
Site Admin
Site Admin



Joined: Mar 18, 2005
Posts: 734
Location: Camarillo, CA - USA

PostPosted: Mon May 22, 2006 3:43 pm Reply with quote Back to top

Not sure if these are on the up and up but here it is... Rumor you decide... Rolling Eyes

Verteran Knife
Removed in round requirement

Expert Knife
Removed in round requirement (LOL they are really trying to eliminate P/K servers indirectly)

Basic Explosive
Lowered from 13 kills to 5 kills in a round

Vet Explosive
Lowered from 23 to 20 kills in a round

Expert Explosive
Lowered from 37 to 30 kills in a round (hopefully this will kill the gheymores!)

Expert First Aid
Increased Time requirement from 54000 (15h) to 360000 (100h) - like resupply/repair
decreased heals from 25 to 20 in a round (Still almost impossible to get but a lot better than 25(

Expert Repair
decreased repairs from 25 to 20 in a round

Vet Transport
Decreased time from 180000 (50h) to 90000 (25h)

Exp Transport
Decreased time from 540000 (150h) to 270000 (75h)

Vet Heli
Decreased time from 360000 (100h) to 180000 (50h)

Expert Heli
Decreased time from 1440000 (400h) to 540000 (150h)

Vet Aviator
Decreased time from 360000 (100h) to 180000 (50h)

Expert Aviator
Decreased time from 1080000 (300h) to 540000 (150h)

Vet Air defense
Removed time requirement
Lowered kills from 12 to 10 in a round

Exp Air Defense
Removed time requiremnt
Lowered kills from 24 to 20

Vet Ground Def
Removed Time
Lowered kills from 12 to 10 in a round

Exp Ground Def
Removed time requiremnt
Lowered kills from 24 to 20


===============Ribbons===================

War College Ribbon
Removed 3:1 win/loss ratio
Removed 45 point commander score in a round
Added 200 Wins
Added 25000 Global commander score
Increased time from 180000 (50h) to 360000 (100h)


(you guys better start personing commander)

============Medals===================

Air Combat
Lowered time from 720000 (200h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy

Armor Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy

Heli Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy

Combat Infantry
Lowered time from 1800000 (500h) to 720000 (200h)
Removed In round time 2040 (they snuck that in there with 1.2x)

Marksman infantry
Added time 1080000 (300h)
Removed In round time 2040 (they snuck that in there with 1.2x)

Sharpshooter Infantry
Added time 1440000 (400h)
Removed In round time 2040 (they snuck that in there with 1.2x)



===========Backend Medals (false data)=============
Navy Cross
Lowered time from 16200000 (4500h) to 3200000 (888h)
Lowered win req from 500 to 250

Golden Sch
Lowered time from 16200000 (4500h) to 3200000 (888h)
Lowered win req from 500 to 250

People's Medallion
Lowered time from 16200000 (4500h) to 3200000 (888h)
Lowered win req from 500 to 250

European Union
Lowered time frim 16200000 (4500h) to 720000 (200h)
Lowered wins from 500 to 100

North American Service
Added time 18000 (5h)

European Service Ribbon
Deleted

Now you all know these particular changes have already been implemented.




===========Special Forces==========
Vet Tactical Support
Removed 1000 in round
Added global 100
**Possible bug still, as in round requirement missing a variable.*

Exp Tactial Support
Removed 3000 in round
Added global 500
**Possible bug still, as in round requirement missing a variable.*

Vet Grappling Hook
Removed 3000 in round
Added global 100
**Possible bug still, as in round requirement missing a variable.*

Exp Grappling Hook
Removed 6500 in round
Added global 500
**Possible bug still, as in round requirement missing a variable.*

Vet Zip Line
Removed 3000 in round
Added global 100
**Possible bug still, as in round requirement missing a variable.*

Exp Zip Line
Removed 6500 in round
Added global 500
**Possible bug still, as in round requirement missing a variable.*

Arial Service Ribbon
Deleted (armored fury is going to be a vanilla expansion.... unfortunately there will be no jets for SF EVER)


===========Backend Medals (false data)=============
Navy Seal Special Service Medal
Lowered time frim 16200000 (4500h) to 360000 (100h)
Added Best round 100

SAS Special Service Medal
Lowered time frim 16200000 (4500h) to 360000 (100h)
Added Best round 100

SPETZ Special Service Medal
Lowered time frim 16200000 (4500h) to 360000 (100h)
Added Best round 100

MECSF Special Service Medal
Lowered time frim 16200000 (4500h) to 360000 (100h)
Added Best round 100

Rebel Special Service Medal
Lowered time frim 16200000 (4500h) to 360000 (100h)
Added Best round 100

Insurgent Special Service Medal
Lowered time frim 16200000 (4500h) to 360000 (100h)
Added Best round 100




=========Ranks===========
Brigadier General
Lowered from needing Experts to needing Veteran

Major General
Lowered from needing Experts to needing Veteran
Added time 4500000 (1250h)

Lieutenant General
Added time 5184000 (1440h)

damit auch jeder noob alle medalien haben kann klasse..

? BUG FIXES & GAME PLAY TWEAKS
? Fixed issues with remote console and linux server
? Prevented ban list from being cleared in the event of a server crash.
? Fixed the bug where helicopters abandoned in the air would continue flying.
? Fixed issue with player not properly ranking up on servers where they continuously play.
? If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once.
? Flag Capture bar now reacts accurately to players entering the capture radius.
? Fixed bug where friendly vehicles showed as valid targets
? Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles. The box with an X through it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.
? Fixed bug that altered mini map functionality
? Adjusted missile count on BF2SF helicopters.
? Fixed bug with Special Forces rank names.
? Fixed repairing HIJD for the engineer when in a vehicle
? Added custom messages for server so that private messages may be sent directly to a player. Messages may be sent from the server using the following command in the console.
hostsgl_sendTextMessa ge( playerid, channelid, typeid. text, flags )
Here is an example: host. sgl_sendTextMessage( 0, 14, 1, ?Message goes here?, 0 )
? Adjusted award criteria
? Added deterrent system against alternative ranking
? Fixed Linux server crash: A ranked server that can no longer connect to the GameSpy
backend will become an unranked server.
? Fixed a client crash after entering 300 characters into the IP address using
? connect to IP?
? Fixed a tech hang when creating a single player account from an offline account
? Fixed crash when switching from BF2 to BF2:SF (or vice versa)

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mIRCenery
Colonel



Joined: Jul 10, 2005
Posts: 501
Location: Appleton, WI - USA

PostPosted: Mon May 22, 2006 8:31 pm Reply with quote Back to top

? Fixed a client crash after entering 300 characters into the IP address using ?connect to IP?

What the fuck is up with that? Thats what they are wasting their time with!? Rolling Eyes I honestly don't believe anyone would be stupid enough to try to enter 300 characters into the ip field. OF COURSE IT'S GONNA FUCKING CRASH!!! I swear to god I'm surrounded by idiots. Please kill the jackasses at EA, if for no better reason than to improve the global average IQ. *rant off*

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